![Unity cloud build ios 15](https://cdn2.cdnme.se/5447227/9-3/5_64e61dfa9606ee7f6350b87c.png)
![unity cloud build ios 15 unity cloud build ios 15](https://appdevelopermagazine.com/images/news_images/unity-image_tqiwqjt0.jpg)
'/BUILD_PATH/Library/Developer/Xcode/DerivedData/Unity-iPhone-fzpyfywwvisjeoahwmbhxrgyuurh/Build/Intermediates.noindex/ArchiveIntermediates/Unity-iPhone/BuildProductsPath/Release-iphoneos/XCFrameworkIntermediates/AppLovinSDK/amework/AppLovinSDK(UIColor+ALUtils.o)' and '/BUILD_PATH/reel-fx-inc.22422_rumblematch.rmbl-dev-ios-daily/temp20220112-4891-1wry11/Libraries/libiPhone-lib.a(PLCrashReportTextFormatter.o) built with different compilers ⚠? ld: Incompatible Objective-C category definitions.
![unity cloud build ios 15 unity cloud build ios 15](https://developers.google.com/vr/images/xcode-teaser-toast-4x3_856.png)
⚠? ld: arm64 function not 4-byte aligned: _unwind_tester from /BUILD_PATH/reel-fx-inc.22422_rumblematch.rmbl-dev-ios-daily/temp20220112-4891-1wry11/Libraries/libiPhone-lib.a(unwind_test_arm64.o)
![unity cloud build ios 15 unity cloud build ios 15](http://www.4gamer.net/games/210/G021014/20150305053/TN/023.jpg)
I've included the output below: ▸ Linking UnityFramework
![Unity cloud build ios 15](https://cdn2.cdnme.se/5447227/9-3/5_64e61dfa9606ee7f6350b87c.png)